Loot. Treasure. Money. Gear. Stuff. Scratch. That's all you players ever think about. Just think for a moment: how many of you bought a copy of Core Rulebook II just for the sake of having a load of magic items to pore over?
I know I did. But then I was twelve at the time. That's my excuse and I'm sticking to it.
- Do Not Exceed Maximum Dosage.: Alchemical items.
- Intelligent Items: Magic items with personalities.
- Magic Boots: Enough magic footwear for a crippled centipede!
- Magic Candles: Illuminating magic items!
- Magic Cloaks: Magical cloaks, capes and mantles.
- Magic Gloves: A couple of handfuls of enchanted gloves.
- Magic Jewellery: If it's shiny, it's magical.
- Magic Musical Instruments: Turn that bloody noise down!
- Magic Weapons: New magic weapons.
- Wondrous Item Index: A master index of the site's wondrous items